Custom PS5 Engine
- Made with: C++, PS5 SDK
- Created:: November 2023 - December 2023
About
A rudimentary 3d Renderer built from scratch on Playstation 5 developer kits using pure C++ over 3 months as part of a final year university module.
The engine was developed solely by myself with some help from lecturers, and started with a rendered cube, I added features such as model loading using TinyObj and Used ImGui to create a simple scene editor allowing for models and their textures to be swapped around in realtime.
Features
- .Obj Model loading via TinyObj implementation.
- Textureable Meshes without the use of index/element buffer.
- Simple ImGui level editor to manipulate game objects in the scene.